I'm Starting to practice Character 3D modeling for the past few weeks now and here is the initial character that I've worked on for this week. This is Guile from Street Fighter. I used Autodesk Maya for the base structure of the model in low poly, then I export it into obj file format and start sculpting on Zbrush. I also used fibermesh for the hair then I added some base color in Zbrush. Then after rendering it I opened it up in photoshop to add some more details.